5.0-16674 |
2 years, 5 months ago |
DSP LLE Recompiler: Fix LOOP and BLOOP when the counter is between 0x8001 and 0xFFFF (PR #10723 from Pokechu22) |
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Windows x64
Windows ARM64
Android
|
5.0-16672 |
2 years, 5 months ago |
DSPLLE: Don't log when DIRQ is set to 0 (PR #10767 from Pokechu22) |
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Windows x64
Windows ARM64
Android
|
5.0-16670 |
2 years, 5 months ago |
Re-run code formatting after update to Android Studio 2022.2 (PR #10769 from JosJuice) |
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Windows x64
Windows ARM64
Android
|
5.0-16668 |
2 years, 5 months ago |
Rename FPS_REFRESH_INTERVAL in VideoCommon/FPSCounter (PR #10764 from shepgoba) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16666 |
2 years, 5 months ago |
Improve libusb error logging (PR #10729 from Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16659 |
2 years, 5 months ago |
ResourcePack: Avoid crashes on invalid packs during Init(). (PR #10520 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16657 |
2 years, 5 months ago |
updater: use new platform id for win-arm64 (PR #10759 from shuffle2) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16655 |
2 years, 5 months ago |
InputCommon: SDL 2.0.22 init crash workaround (PR #10748 from tellowkrinkle) |
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Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16653 |
2 years, 5 months ago |
Qt/GameCubePane: Fix swapping memory cards mid-emulation. (PR #10756 from AdmiralCurtiss) |
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Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16651 |
2 years, 5 months ago |
Fix creation of rvz with > 2mb chunk size (PR #10743 from tellowkrinkle) |
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Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16649 |
2 years, 5 months ago |
Improve incremental build time for Xcode projects (PR #10742 from tellowkrinkle) |
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Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16646 |
2 years, 5 months ago |
Raw Memory Card Path handling unification and consistency fixes. (PR #10587 from AdmiralCurtiss) |
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Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16641 |
2 years, 5 months ago |
Have audio dumps apply volume (PR #10735 from CasualPokePlayer) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16639 |
2 years, 5 months ago |
Common: replace std::aligned_storage_t with alignas (PR #10737 from Tilka) |
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Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16637 |
2 years, 5 months ago |
lint: use git.exe if the source resides on v9fs (PR #10733 from shuffle2) |
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Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16635 |
2 years, 5 months ago |
MemTools: Always provide a valid pointer in send_msg for mach_msg_overwrite (PR #10744 from OatmealDome) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16633 |
2 years, 5 months ago |
Add F-Zero AX Approximation Gecko Codes to F-Zero GX (PR #10734 from JMC47) |
|
Windows x64
macOS (ARM/Intel Universal)
|
5.0-16631 |
2 years, 5 months ago |
Disable icache emulation for Monster House (PR #10739 from JMC47) |
|
Windows x64
macOS (ARM/Intel Universal)
|
5.0-16629 |
2 years, 5 months ago |
Add Medium Texture Cache setting to Ultimate Shooting Collection INI. (PR #10736 from JMC47) |
|
Windows x64
macOS (ARM/Intel Universal)
|
5.0-16627 |
2 years, 5 months ago |
Added help information to Contributing.md (PR #10688 from Sage-King) |
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Windows x64
macOS (ARM/Intel Universal)
|