2412-164 1 week, 1 day ago DolphinQt: Fix QObject::connect: signal not found in IOWindow error. (PR #13281 from jordan-woyak)
2412-162 1 week, 1 day ago Translation resources sync with Transifex
2412-161 1 week, 1 day ago JitArm64: Fix creqv/crorc setting eq bit (PR #13266 from JosJuice)
2412-158 1 week, 1 day ago Core/Config: Replace some std::pair with struct to make code more readable. (PR #13282 from jordan-woyak)
2412-155 1 week, 2 days ago Qt: Fix some options not changing enabled status on game start. (PR #13259 from TryTwo)
2412-153 1 week, 2 days ago Force Metroid Prime GCN and Metroid Prime 2 GCN to be 4:3 (PR #13248 from Nystrata)
2412-151 1 week, 3 days ago Flatpak: Use ScmRevGen to generate metainfo XML (PR #13187 from OatmealDome)
2412-147 1 week, 3 days ago GameINI: fix `Summoner: Goddess Reborn` sound system crash during transitions (PR #13250 from Charlese2)
2412-145 1 week, 4 days ago DolphinQt: Fix ASSERT failure in IOWindow in debug build. (PR #13277 from jordan-woyak)
2412-143 1 week, 5 days ago Vulkan: Only attempt to create a CAMetalLayer on macOS (PR #13270 from OatmealDome)
2412-141 2 weeks, 1 day ago Core/VideoCommon: Fix duplicate OSD Custom Textures messages (PR #13244 from dreamsyntax)
2412-139 2 weeks, 1 day ago PPCSymbolDB: Fix loading maps with CRLF endings (PR #13272 from dreamsyntax)
2412-137 2 weeks, 1 day ago PPCSymbolDB: Refactor SymbolMap Save/Load (PR #13247 from sepalani)
2412-132 2 weeks, 1 day ago Clean up CRLF line endings (PR #13274 from dpeukert)
2412-130 2 weeks, 3 days ago CMake: Optional system library fixes (PR #13179 from TellowKrinkle)
2412-127 2 weeks, 3 days ago Android: Wait for surface in Run (PR #13030 from JosJuice)
2412-125 2 weeks, 3 days ago Android: Replace deprecated setSystemUiVisibility (PR #12864 from JosJuice)
2412-123 2 weeks, 3 days ago JitArm64: Handle rlwinmx with zero mask (PR #13238 from JosJuice)
2412-121 2 weeks, 5 days ago Fix several minor warnings (PR #13265 from Sintendo)
2412-119 2 weeks, 5 days ago DolphinQt: Rename "GameCube Adapter for Wii U". (PR #13158 from jordan-woyak)