4.0-1506 10 years, 7 months ago Make the Android UI more like the desktop UI (PR #320 from SeannyM)
4.0-1503 10 years, 7 months ago [RFC] New PPCAnalyst class. (PR #323 from Sonicadvance1)
4.0-1494 10 years, 7 months ago Truncate the path on logging (PR #62 from degasus)
4.0-1492 10 years, 7 months ago Fix NOP padding (PR #325 from Tilka)
4.0-1489 10 years, 7 months ago numCyclesMinusOne to numCycles in GekkoOPInfo (PR #324 from booto)
4.0-1487 10 years, 7 months ago D3D11: Use appropriate shader for PEEK_Z. (PR #236 from magumagu)
4.0-1485 10 years, 7 months ago Optimize NOPs (PR #304 from Tilka)
4.0-1483 10 years, 7 months ago Small JIT optimizations (PR #312 from Tilka)
4.0-1480 10 years, 7 months ago Removes unused argument in Helper_UpdateCR1. (PR #314 from Sonicadvance1)
4.0-1478 10 years, 7 months ago ARM: Fix Wii games on JIT (PR #317 from SeannyM)
4.0-1476 10 years, 7 months ago Android: Fix Scaled EFB Copy setting (PR #316 from SeannyM)
4.0-1474 10 years, 7 months ago VertexShaderGen: Correct vertex shader output to consider shifted pixel centers. (PR #306 from neobrain)
4.0-1472 10 years, 7 months ago Fixes missing instructions in ARM JIT Tables. (PR #313 from Sonicadvance1)
4.0-1470 10 years, 7 months ago Fix Fastmem on CPUs without MOVBE (PR #311 from Tilka)
4.0-1468 10 years, 7 months ago Add remaining possible uses of MOVBE (PR #303 from Tilka)
4.0-1465 10 years, 7 months ago Workaround dumb custom texture loading logic. (PR #307 from neobrain)
4.0-1463 10 years, 7 months ago Software renderer: Update a reference link. (PR #308 from neobrain)
4.0-1461 10 years, 7 months ago Adds Link Time Optimization cmake option. (PR #301 from Sonicadvance1)
4.0-1458 10 years, 7 months ago Fix texture conversion shaders for GLSL ES. (PR #299 from Sonicadvance1)
4.0-1456 10 years, 7 months ago Android: Allow finger movement while pressing button (PR #295 from SeannyM)