3.5-1392 |
11 years, 5 months ago |
Invalidate the texture cache using the GPU thread when the CPU thread makes a request. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1391 |
11 years, 5 months ago |
Fix the GameCube mic dialog header's invalid include guard. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1390 |
11 years, 5 months ago |
Adding stick radius setting |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1389 |
11 years, 5 months ago |
Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1388 |
11 years, 5 months ago |
Changing the Gecko code comparison from metadata to data comparison |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1387 |
11 years, 6 months ago |
Reading shake force from calibration rather than a constant |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1386 |
11 years, 6 months ago |
Adding condition to CoreTiming state function |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1385 |
11 years, 6 months ago |
Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1384 |
11 years, 6 months ago |
[Android] Properly open the navigation drawer when pressing menu or back in the game list. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1383 |
11 years, 6 months ago |
[Android] 0.3 Release |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1382 |
11 years, 6 months ago |
[Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1381 |
11 years, 6 months ago |
[Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1380 |
11 years, 6 months ago |
[Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a d... |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1379 |
11 years, 6 months ago |
Make auto fullscreen resolution the default. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1378 |
11 years, 6 months ago |
fix auto fullscreen resolution on linux |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1377 |
11 years, 6 months ago |
Add auto fullscreen resolution option. Not tested on Linux, let me know if it doesn't work (it probably does). |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1376 |
11 years, 6 months ago |
Save settings to file when booting a game. |
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Windows x86
Android
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3.5-1375 |
11 years, 6 months ago |
add new statistics for gpu buffer streaming |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1374 |
11 years, 6 months ago |
also hide hacked buffer option on d3d |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1373 |
11 years, 6 months ago |
disable hacked buffer option for d3d |
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Windows x64
Windows x86
Mac OS X
Android
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